Tabletop Rpgs

Best Sci-Fi Tabletop RPG Picks for Your Next Campaign

Our picks for the best sci-fi tabletop RPG by playstyle: Traveller, Stars Without Number, Alien, Coriolis, Lancer, Blade Runner and Dune, plus how to choose.

On this page
  1. Quick picks
  2. Traveller: classic hard sci-fi
  3. Stars Without Number: sandbox space adventure
  4. Alien and Mothership: survival horror
  5. Coriolis: a different kind of space opera
  6. Lancer: mech combat
  7. Blade Runner: The RPG
  8. Licensed games
  9. Old-school and indie options
  10. How to pick
  11. What about the worst game?

There is no single best sci-fi tabletop RPG, because the genre covers very different stories. A game that excels at lonely, deadly survival will be a poor fit for a swashbuckling space opera. Below are widely recommended picks, grouped by the kind of campaign you want to run. For a broader introduction to the genre, see our overview of sci-fi tabletop RPGs.

Quick picks

If you want Consider
Gritty exploration, trade and ships Traveller
Old-school sandbox Stars Without Number
Sci-fi horror Alien: The Roleplaying Game, Mothership
Space opera with a distinct flavour Coriolis: The Third Horizon
Tactical mech battles Lancer
Detective and cyberpunk drama Blade Runner: The RPG
Franchise stories Star Wars, Dune: Adventures in the Imperium

Traveller: classic hard sci-fi

Traveller dates back to 1977 and remains a reference point for the genre. It is associated with ship ownership, trade between worlds, and a character creation system that can be dangerous. Mongoose Publishing’s second edition is a common recommendation for new groups. It suits tables that like building a campaign out of contracts, cargo and consequences.

Stars Without Number: sandbox space adventure

Stars Without Number by Kevin Crawford draws on old-school fantasy design and offers tools for creating sectors, factions and adventure hooks. It is often praised for helping game masters generate material quickly, and a free edition has been offered, so you can read the rules before committing.

Alien and Mothership: survival horror

Alien: The Roleplaying Game from Free League uses the Year Zero Engine, with stress dice that make rolls riskier as tension rises. It offers a Cinematic mode for one-shots and a Campaign mode for longer play. Mothership uses a percentile roll-under system with Stress and Panic mechanics. See our guide to sci-fi horror tabletop RPGs for more.

Coriolis: a different kind of space opera

Coriolis: The Third Horizon, also from Free League and built on the Year Zero Engine, draws on Arabian Nights imagery, with faith, fallen empires and desperate crews. If your group wants a space setting that does not look like a typical Western space opera, this is a strong candidate.

Lancer: mech combat

Lancer pairs narrative play with detailed grid-based combat using customisable mechs. It rewards groups who enjoy tactics and character builds, and it may be heavier than other games on this list.

Blade Runner: The RPG

Based on the film, this game uses a version of the Year Zero Engine and focuses on investigation, atmosphere and moral pressure. It is a good choice if your group wants stories about people rather than starships.

Licensed games

Star Wars has been published as several different games, including a West End Games D6 version and a narrative-dice version from Fantasy Flight Games, so check which edition a book belongs to. Modiphius publishes Dune: Adventures in the Imperium, which emphasises politics and intrigue. Licensed games bring familiar settings, which can make it easier to get players on board.

Old-school and indie options

The sci-fi corner of the old-school scene is large, with games such as Death in Space, Cepheus Engine, Star Adventurer, Mothership and many smaller titles. These are often short, inexpensive and easy to adapt, but quality and polish vary, so read reviews first. Our tabletop RPG reviews guide explains how.

How to pick

  1. Choose the story. Survival, exploration, politics, tactics or mystery.
  2. Choose the complexity. Mech combat and ship systems add rules. Many horror games stay light.
  3. Check what you must buy. Look for a single core book or a free quickstart.
  4. Ask your game master. The person running the game carries most of the preparation.
  5. Consider a one-shot first. A single evening reveals whether a system suits the group.

What about the worst game?

People often ask which tabletop RPG is considered the worst. There is no reliable answer, because opinions depend on taste and expectations. A game that one group finds frustrating may be exactly what another group wants. If you are worried about a purchase, read both a positive and a critical review and try any free materials.

If your taste leans to dark settings on the fantasy side, our guide to grimdark tabletop RPGs covers that territory.

The complete guide to tabletop rpgs

Tabletop RPG Reviews
Read the guide

Keep exploring

Guides from other topics

All topics →